Wednesday, October 6, 2010

Why People Think Scraps are Bad

Well, if you're been reading this blog, you probably don't think that Scraps are bad. I've been doing very well at locals with them, and you've seen them played in some of my YouTube videos.

However, the main reason why people think that Scraps are bad is because they often see very questionable Scrap variants being played. While those variants seem good in theory (I'll destroy my Geartown to get its effect!), they're terribly inconsistent in practice. With a bunch of random cards in your deck, you'll have less chance to actually summon your Scrap Dragon.

This goes into things like running dedicated Flip Effect engines (Ryko, Super-Nimble Mega Hamster, Gravekeeper's). While doing such helps against slower decks, it leaves you vulnerable against faster decks. In my Scrap mirror match last weekend, I was able to control the game because my opponent's answer to the situation was to Set a Ryko. That's a pretty bad answer when you're up against a Scrap Dragon.

Moreover, people see decks with questionable card ratios. For instance, only playing two Scrap Chimeras. Okay, so Scrap Chimera doesn't cause a loop like Scrap Golem does when Scrap Dragon is destroyed, but it's a one-card Synchro. Moreover, you can add it back to your hand with other Scraps' effects for more one-card Scrap Dragons.

Another thing is the question of how many Scrap Spells to play. Seeing as how you absolutely need your Tuners, three Scrapyards seems good. Scrapstorm is a good card, but at the moment (without Scrap Searcher...) it can be dead too often. It shines early game when you can turn it and Scrap Beast into a Scrap Dragon and a drawn card, but it's lackluster later in the duel. Moreover, it doesn't even work without a Scrap Tuner, but people play the equivalent of seven, Scrap Tuners as opposed to nine, and expect Scrapstorm to be amazing all the time.

While these things are important during the first duel of a match, your Side Deck needs to be exceptional in order to keep yourself in the duel. Scraps are very easy to side against; there's no other way of putting it.

You'll often see people side in cards like D.D. Crow, Effect Veiler, Nobleman of Crossout, Skill Drain, and Royal Oppression against Scraps. Also, Scraps have some difficulty against Stun decks.

So, you have to find ways to combat those. D.D. Crow and Effect Veiler can't really be stopped, which is why they're commonly used. You just have to play around them. With Skill Drain and Royal Oppression, you have Mystical Space Typhoon, Trap Stun, and Seven Tools of the Bandit to stop them. Avoiding Nobleman of Crossout is as simple as not playing Flip Effect Monsters.

Dealing with Stun decks is easy. You just side into Anti-Stun! And that is a post for another day...

5 comments:

  1. scraps seem like a watered down infernities. they are good, but they dont have something to push them over the edge. all of their plays seem to revolve around scrap dragon, and scrap dragon isnt that good in comparison to other boss monsters

    ReplyDelete
  2. @MIchael Bonacini

    Scrap Dragon may not be broken on its own, but in a Scrap deck, it provides a huge shift in momentum. You can destroy your opponents threats along with your own Scrap Tuners, letting you get back other Scraps from the Graveyard. And, if the opponent destroys Scrap Dragon, you just revive a Scrap and Synchro Summon again next turn.

    Scraps aren't meant to be explosive. They're meant to put constant pressure on the opponent, which is why I think that they're played best as a control deck.

    ReplyDelete
  3. @LIghtGrunty, first good job on this scrap article. It's really informative. You have a great point on building a pure scrap deck because too many non scrap theme makes it inconsistency. This whole comment to to say that SCRAP DRAGON is Amazing... This is one of my favorite new synchro. With 2800 attack, you trade with Goyo Gaurdian is priceless. There are so many decks that can get out Goyo Gaurdian to steal your 2700 attack monsters, it sucks. I mostly don't even bring out stardust dragon if I don't have too. Keep up the great work and skill.

    ReplyDelete
  4. @LightGrunty

    dont get me wrong, i agree with you. its just that reasoning is why most people wont want to play them because they dont have a card that says, "play me and win". you have to work a little harder for your win than other decks

    ReplyDelete
  5. @MIchael Bonacini

    I see what you mean. Basically the fact that it takes more skill to build and use makes most people shy away from the deck.

    The deck also plays very strangely most of the time. At the beginning of the duel, you often take a bunch of minuses to set up your win condition. Most people just aren't used to a deck like Scraps, I suppose.

    ReplyDelete

Comment moderation has been enabled. Your comments will not appear until they are approved. Also, if you are waiting for a reply, don't forget to subscribe to this post.