Friday, February 3, 2012

Hopes for the March 2012 Ban List

Everyone has been asking me what I think will be on the next ban list.  Honestly, I have no idea.  Konami usually finds some way to fix some of the bigger problems with the format while also making some crazy changes to promote new products.  But, even though I can't really predict the ban list, I do have some hopes for what might be on it...

Again, these are HOPES, not a realistic prediction.  I would like for all of these things to happen, but I know that it won't be so.

Forbidden:
  • Black Luster Soldier - Envoy of the Beginning: Um, it's a broken card.  I've OTK'd several times with it, and I don't even put it in my deck...
  • Dandylion: Gives you Tokens too easily.  It's practically free cards.
  • Gorz the Emissary of Darkness: Promotes bad play more than skillful play.  Ideally, OTK's should not exist, so there would be no reason to keep this card around.
  • Morphing Jar: Kills Empty Jar and hurts Dark Worlds.
  • Sangan: I really like this card, but it's just gotten too good.
  • Card Destruction: Kills Empty Jar and hurts Dark Worlds...
  • Future Fusion: Super Foolish Burial plus summoning a huge Monster?  Yeah, that's fair.
  • Gateway of the Six: You don't deserve to win just because you play Six Samurai and opened this card.
  • Limiter Removal: You don't deserve to win just because you play Machines and drew this card.
  • Mind Control: It's better than Brain Control.
  • Monster Reborn: Shouldn't need explanation.
  • Trap Dustshoot: You don't deserve to win just because you went first and opened this card.
Limited:
  • Archlord Kristya: It's an extremely powerful boss Monster and will be the go-to boss for Fairies if they lose Hyperion.
  • Grapha, Dragon Lord of Dark World: Makes all of your Dark Worlds into 2700 floaters?  Yeah, no.
  • Inzektor Dragonfly: The reason I want Dragonfly Limited (or even banned) instead of Hornet is because Dragonfly is the main culprit behind the dreaded self-perpetuating plus-4 that Inzektors can make.  If they just have Centipede, then it's not nearly as threatening.  Besides, Limiting Hornet doesn't do as much because they play so many ways to search it or get it back if it's banished.  With Dragonfly Limited, they only get their big play once per game, and that's even if they draw their combo.
  • Judgment Dragon: The problem I have with Judgment Dragon is that once you can summon one, you can summon all three.  If it had some sort of clause that you could only summon it once per duel, then it'd be fine.
  • Rescue Rabbit: The new-age Rescue Cat, capable of making a walking Solemn Judgment for free.  Limiting Evolzar Laggia doesn't do nearly as much as Limiting this.
  • The Agent of Creation - Venus: This is the core of the Agent deck.  If you only have one Venus to search for with your Earths, then you have to play crummy Agents like Jupiter.
  • Wind-Up Rat: A one-card Xyz for Zenmaity that's an integral part of the Wind-Up Hunter loop?  Yeah, Limit it.
  • Mystical Space Typhoon: This ought to tone down the crazy amount of Spell/Trap destruction.  Play Dust Tornadoes instead.
  • Rekindling: This isn't doing anything in the TCG, but it will in a year or so when Hidden Arsenal 7 is finally released.  Either way, Lavals are already taking advantage of this in the OCG.
  • Royal Tribute: Just because Gravekeeper's are bad doesn't mean that this isn't a broken card.
  • Wind-Up Factory: Black Whirlwind for Wind-Ups that doesn't care if the effect is negated (by Effect Veiler; negating the activation with something like Divine Wrath will stop it).
  • Solemn Warning: Negating Normal Summons with no card advantage loss is really powerful.
  • Ultimate Offering: This is the card that breaks Xyz Gadgets.  They may not be good, but that doesn't mean that this card isn't crazy in that deck.
Semi-Limited:
  • Master Hyperion: The only problem I have with Hyperion is seeing multiples of it.  Semi-Limiting it should reduce the possibility of that.
  • Reborn Tengu: The ultimate floater.  It's still playable at two; I would actually still play it in Nordics or something if it were at two.
  • Emergency Teleport: This card is nothing compared to the craziness that we have now.  By that, I mean that it doesn't gain card advantage by itself like other cards (Tour Guide and such).  It could honestly be Unlimited, but let's see how it goes if it's Semi-Limited.
Unlimited:
  • Magical Stone Excavation: There's really no point to having this Semi-Limited
  • Primal Seed: There's really no point to having this Limited, even if BLS is legal.
Okay, so that's that.  I really don't have high expectations for this upcoming ban list.  If it just deals with Inzektors, the "Synchrocentric" deck, and maybe Wind-Ups, then I'll probably be okay with it.

Also, I think I'll discuss the topic of Heavy Storm a little bit.  Now, Heavy Storm being legal hasn't really made this format better or worse than the previous format.  Honestly, Heavy Storm's legality only effects the amount of Stun decks that are played.  Aggressive decks always find a way to do well, regardless of Heavy Storm's position on the list.

With Heavy Storm legal, Stun decks are just played less; it doesn't cause them to be any worse off that if Heavy Storm were banned.  The fact that Stun decks are played less often means that they are sided against less often.  Most people don't even side against Stun decks.  They just have the third MST in their Side Deck just in case and hope for the best.  The thing is the people expect Heavy Storm to prevent Stun decks from even existing, but it doesn't work like that.  Your Heavy Storm and MST's aren't enough to take out 20 back rows, so if your opponent draws a good hand, you'll lose.

If Heavy Storm were banned, then half of the decks played would essentially be Stun decks.  That would mean that people would be siding or even maining multiple Dust Tornadoes, Trap Stuns, or even Seven Tools of the Bandit to combat them.  That, plus the fact that Stun decks lose to Stun tactics, would severely weaken them.  Of course, this is all ignoring that Stun decks are horrible in general.

So basically, the position of Heavy Storm doesn't really affect the format that much.  People will play Stun decks regardless, it's just that more people will play Stun if Heavy Storm is banned, causing Stun decks to be worse than usual.  Honestly, I don't care either way.

18 comments:

  1. pretty decent list
    konami is stupid to not follow wut people do better than them

    ReplyDelete
  2. ok ican agree with some but you sound like your bitter, cause the list is towards anything and everything that defeated you.I agree with Inzektor Dragonfly, Wind-Up Factory, Master Hyperion, Magical Stone Excavation, Emergency Teleport, The Agent of Creation, Mystical Space Typhoon, and Reborn Tengu.

    ReplyDelete
  3. @Anonymous #2

    Well, I'm trying to get rid of all of the "draw this and you win" cards and also hurt the consistency of combo-based decks that can win no matter what you draw if they draw their combos.

    I actually haven't ever lost to Lavals, Xyz Gadgets, or Wind-Ups (I've even come back from losing half of my hand to the Hunter loop), but that doesn't mean that they don't have some imbalanced cards.

    And, I use some of the cards I want banned, like Sangan, Gorz, and Mind Control. I use them because they're just too good not to use, but I think that the game would be better if they were banned.

    ReplyDelete
    Replies
    1. I thought SD foils won't be touched? And not just that, if mind control got banned. I think majority of players will rage-quit. As far as I know mind control is the gain control normal magic card. (if I remember correctly, enlighten me if I am wrong)
      Unless you tell me Goyo Guardian will be free.

      Delete
    2. Just because Structure Deck bosses haven't been touched in the past doesn't mean they won't be eventually.

      We don't necessarily need to have a Change of Heart card in the game. Taking control of an opponent's Monster is extremely powerful, and cards like that need to have certain restrictions. Cards like Enemy Controller and Mark of the Rose are much more balanced versions of Mind Control.

      I doubt that Goyo Guardian would be Unlimited. I personally wouldn't mind, but I doubt it.

      Delete
  4. well what Im saying is that some cards is all that a deck has to give it its edge, like:Rekindling for Lavals/Flameveils, Gateway of the Six for Six Samurais, Ultimate Offering for Gadgets, Grapha, Dragon Lord of Dark World/Card Destruction for Dark Worlds,Judgment Dragon for Lightsworns, Royal Tribute for Gravekeepers, Etc. In fact some cards can really only be used in certain decks. If this list was real then we'll have a even more limited format. What i believe we need is a list that help punish over-extending or more defense against swarming .Something like(imo):

    Limit:
    Magical Scientist(extra deck is Limited)
    Thousand-Eyes Restrict
    Trap Stun,
    Mystical Space Typhoon
    Inzektor Dragonfly
    Rescue Rabbit
    Wind-Up Factory

    Semi-limit:
    Monster Gate
    MEZUKI
    Blackwing-Kalut
    Grapha, Dragon Lord of Dark World
    Emergency Teleport
    Master Hyperion
    Tour Guild of the Underworld
    Reborn Tengu
    Torrential Tribute,
    Mirror Force,
    Scapegoat,
    Book of Moon,
    Ceasefire,
    Rekindling

    There are some cards there to added a twist to the format but that arent that troublesome, and that weaken/strengthen some decks.

    ReplyDelete
    Replies
    1. Decks don't need to have broken cards to win. They can have good cards and still do well. What I'm trying to get rid of is "draw me and you win" cards. Do you think that you should lose to a Six Samurai deck because they went first and drew Gateway of the Six? Six Samurai United is more balanced and still gives them a way to gain advantage; it doesn't barf their deck onto the field like Gateway does. Rekindling does the same, except it barfs your Graveyard onto the field and you can play multiples.

      You also don't seem to understand the point of having cards like Mirror Force and Torrential Tribute Limited. They are power cards that you can only have one of, meaning that once it has been used, you can't use it again. If they were Semi-Limited, then you would constantly have to fear them, even if they had already been used once.

      Delete
  5. Sorry forgot to add to limit list Zenmaity and Venus

    ReplyDelete
  6. Why do you think stun is bad? Angel showed you can take it to the top

    ReplyDelete
    Replies
    1. In a format where more than half of the decks played were Stun, it's not surprising to see it top.

      Delete
  7. I get what you mean about making the game better. However you overlooked a very important detail.
    Konami wants to make $$.

    So I don't really think that Konami will make the game that "Fair" I mean Mind Control is a card that will really flip the table. So yeah......
    IF Mind Control was banned and their is no other control card that will be limited, it may result in like maybe 20% of the players to rage-quit?

    I won't quit cuz it is a challenge to me :P

    Cheers to you.

    ReplyDelete
    Replies
    1. I don't think people would rage-quit if Mind Control gets banned. It's not really a card that people get attached to. Since it has been reprinted a couple times and has lost its value, no one would quit for financial reasons. And, it's not a card that certain decks depend on having. I mean, if something like Legendary Six Samurai - Shi En were suddenly banned, then I'm sure that a bunch of staunch Six Samurai players would rage-quit, but Mind Control isn't the same.

      Delete
  8. Limiting both Wind-up factory and Rat is kind of harsh.

    If you just limit/ban Zenmaity the deck is still very good. Then at least its not "I didn't open maxx c or veiler gg"

    At the very most limit rat and zenmaity, factory is too integral to the deck.

    Its just I feel wind-ups are getting a bad rap just because of tour-guide, the deck without the loop isn't that broken. Tour guide is what gives it the consistency to push it over the ledge.

    ReplyDelete
    Replies
    1. Honestly, I wasn't sure if I wanted Zenmaity or Rat Limited more. Rat seemed more like a top this to make a huge comeback card, but I would be okay with Zenmaity Limited instead.

      Factory gives them too many options. It's like what Black Whirlwind was to Blackwings; it gives them Monsters every turn for free.

      Delete
  9. Know anyone who went to mexico for the ycs?

    ReplyDelete
    Replies
    1. I know 3zinferno of YouTube. Apparently, he got 6th after Swiss, so that's pretty cool.

      Delete
  10. I was convinced until I saw Grapha.

    ReplyDelete
  11. totaly agree with the last guy. Ceatain cards make decks, honestly there annoying but cards like gateway or grapha,morphing jar, card destruction yes lets cripple darkwords, limitor removel make the decks, and without them there useless, s no they are good the way they are

    ReplyDelete

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